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CEV development cost rumbles

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rschmitt23 - 01 Mar 2004 23:02 GMT
The 23Feb04 issue of Aviation Week reports that NASA is telling Congress
that the Crew Exploration Vehicle (CEV), the space agencies latest and
greatest orbiter replacement, will cost $15B to develop. Earlier NASA
estimated that the Orbital SpacePlane (OSP), last year's super-duper orbiter
replacement, would cost $10-13B (todays bucks). NASA keeps turning the crank
and coming up with the same numbers. The development cost of the original
orbiter was about $14B in today's money.

None of this is surprising because, even though the orbiter was designed
over 30 years ago,  spacecraft technology hasn't changed much at all. The
CEV, the OSP and the orbiter all use the same technology, namely, Apollo
heritage technology. So when measured in constant dollars, the development
cost for these vehicles will be about the same, despite significant
differences in size and weight. Why? Because the cost of airframe structure
is a relatively small part of the development cost. It's the complex systems
(avionics, environmental control/life support, guidance, navigation,
communication, flight computer/software, hydraulics, thermal control, RCS,
APS, etc.) that determine the development cost and these systems are
essentially the same regardless of the size of the vehicle. There have been
no major breakthroughs in these complex systems during the last 30 years
that will cause a significant decrease in theirdevelopment cost.

Later
Ray Schmitt
Derek Lyons - 02 Mar 2004 01:18 GMT
>There have been
>no major breakthroughs in these complex systems during the last 30 years
>that will cause a significant decrease in theirdevelopment cost.

Nor is it written anywhere that there ever will be such a
breakthrough.

D.
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John Doe - 02 Mar 2004 03:05 GMT
> that the Crew Exploration Vehicle (CEV), the space agencies latest and
> greatest orbiter replacement, will cost $15B to develop.

I know that this would not be a popular suggestion, but how much would it cost
to build new shuttles nearly identical to the existing ones ?

How much more would it cost to add in all the improvements NASA has wished it
could do (electric APUs etc) ?

How much more would it cost to replace SRBs with liquid fueled flyback
boosters ? (or whatever technology is deemed best to replace the SRBs) ?

How much more would it cost to rework the engine area to make it simple, fast
and cheap to remove/replace engines ?

Would there be any significant advantage in having the SSMEs attached to the
ET instead of actual shuttle ? (either as a capsule with its parachutes for
re-usability, or using disposable engines).

Instead of dreaming of a totally radically new vehicle NASA has no idea how to
build, wouldn't it be more realistic to just build new and improved shuttles ?
If you start with the base model and then add each new improvement, at one
point, you will reach the "sorry, we can't afford this" level, at which point
your new shuttle's designed is finalised with only the improvements you can
afford ?

Yes, I know all the tooling for shuttle is gone. But the tooling for CEV
doesn't exist either.  However, there are a lot of things about Shuttle which
are still manufactured (tiles, engines and I am sure countless other
components that are regularly replaced).
Jorge R. Frank - 02 Mar 2004 03:09 GMT
>> that the Crew Exploration Vehicle (CEV), the space agencies latest
>> and greatest orbiter replacement, will cost $15B to develop.
>
> I know that this would not be a popular suggestion, but how much would
> it cost to build new shuttles nearly identical to the existing ones ?

About $2 billion a copy, plus the fixed costs of getting the line going
again.

> How much more would it cost to add in all the improvements NASA has
> wished it could do (electric APUs etc) ?

Electric APU alone is in the $550 million range, IIRC.

> How much more would it cost to replace SRBs with liquid fueled flyback
> boosters ? (or whatever technology is deemed best to replace the SRBs)
> ?

In the range of $3-5 billion.

> How much more would it cost to rework the engine area to make it
> simple, fast and cheap to remove/replace engines ?

No idea.

> Would there be any significant advantage in having the SSMEs attached
> to the ET instead of actual shuttle ? (either as a capsule with its
> parachutes for re-usability, or using disposable engines).

No. SSMEs are expensive. Throwing them away would be ridiculously
expensive. Developing a recovery capsule would take years, probably
hundreds of millions of dollars, and would add weight to the stack. RS-68s
would be cheaper but the Isp is significantly less, so performance would
suffer.

Moving the SSMEs to the bottom of the ET would mean reworking the MLPs,
TSMs and the flame trenches on the pads. It would also significantly change
the thermal/acoustic environment at the base of the SRBs.

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rschmitt23 - 02 Mar 2004 03:27 GMT
> How much more would it cost to replace SRBs with liquid fueled flyback
> boosters ? (or whatever technology is deemed best to replace the SRBs) ?

NASA replowed this ground in 2001-02 as part of the so-called Space Launch
Initiative (SLI) effort. The SLI folks spent time and money on studying a
shuttle replacement consisting of a fully-reusable two-stage vehicle with a
large flyback booster. The development cost was an estimated $30-35B (in
today's bucks). Sean O'Keefe had several independent studies made to keep
the SLI folks honest and these came up with essentially the same numbers.
Not surprising. When I worked on the original shuttle Phase A effort
(1969-70) at McDonnell Douglas, this two-stage monster was our baseline for
awhile and our estimated development cost was $37B (in today's money).
Again, not surprising that these numbers agree despite over 30 years of
separation, because the technology remains the same.

> How much more would it cost to rework the engine area to make it simple, fast
> and cheap to remove/replace engines ?

Don't know.

> Would there be any significant advantage in having the SSMEs attached to the
> ET instead of actual shuttle ? (either as a capsule with its parachutes for
> re-usability, or using disposable engines).

Each SSME costs about $50M to manufacture (current dollars). NASA spends
about $200M per year (current dollars) to maintain the SSME inventory. The
shuttle flies, on average, 5.5 times per year. So 15-18 SSMEs are flown each
year. So NASA is paying about $11M per SSME flown. If you can build an SSME
substitute (e.g. Rocketdyne's RS-68 that powers the Delta IV CBC) for less
than $11M per copy, then you might consider strapping a few of these engines
to the bottom of the ET and dumping them into the Indian Ocean along with
that tank.

BTW, NASA studied a similar configuration in the late 1970s when it became
evident that the shuttle could not meet the USAF requirement to place 32,000
pounds payloads launched out of VAFB into a polar reference orbit (100 nm
altitude circular orbit at 90 deg inclination). NASA and Martin figured out
how to beef up the structure in the bottom of the ET to attach liquid or
solid  rocket boosters to give the shuttle more lift for the launches to
polar orbit.

> Instead of dreaming of a totally radically new vehicle NASA has no idea how to
> build, wouldn't it be more realistic to just build new and improved shuttles ?
> If you start with the base model and then add each new improvement, at one
> point, you will reach the "sorry, we can't afford this" level, at which point
> your new shuttle's designed is finalised with only the improvements you can
> afford ?

What improvements? As I mentioned at the start of this thread, there have
been no "improvements" made in spacecraft and launch vehicle technology
during the last 30 years that will produce large reductions in either
development cost or operations costs. Why? First, because the technology is
difficult ( especially in the high temperature materials area, where I spent
about 15 years of my aerospace career) and we have been in a region of
diminishing returns since the early 1970s. And, second, there just hasn't
been much R&D money spent during the last 30 years on this technology. For
example, there has been only one new high thrust engine developed in the
last 20 years, namely, the RS-68, which, BTW, is a legacy engine that relies
heavily on technology developed in the late 1960s for the excellent
Rocketdyne J-2S engine, which, in turn, was a simplified version of the
venerable J-2S engine that powered the 2nd and 3rd stages of von Braun's
Saturn V ELV.

> Yes, I know all the tooling for shuttle is gone. But the tooling for CEV
> doesn't exist either.  However, there are a lot of things about Shuttle which
> are still manufactured (tiles, engines and I am sure countless other
> components that are regularly replaced).
rschmitt23 - 02 Mar 2004 03:31 GMT
technology
> during the last 30 years that will produce large reductions in either
> development cost or operations costs. Why? First, because the technology is
[quoted text clipped - 8 lines]
> venerable J-2S engine that powered the 2nd and 3rd stages of von Braun's
> Saturn V ELV.

Oops, that should be "J-2" engines, not J-2S, on the Saturn V.
LooseChanj - 02 Mar 2004 07:20 GMT
> What improvements? As I mentioned at the start of this thread, there have
> been no "improvements" made in spacecraft and launch vehicle technology
> during the last 30 years that will produce large reductions in either
> development cost or operations costs.

My opinion is still do at least Orbiter Mark II.  Start with a design for
which we know what's good, bad, and ugly.  Or 30 years from now we'll be
saying what a shame...the Saturn V never really got refined, nor did the
shuttle orbiters.  I know about the upgrades program, and how different
the vehicles are now than when they were built, but still, to refine the
design without the restrictions of well, not being able to build one *new*
might be a good idea.  For god's sake, Columbia was a freak accident, now all
of a sudden the shuttle is a deathtrap we need to sweep under the rug ASAP?
Bleh.  
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Chris Bennetts - 02 Mar 2004 09:14 GMT
> My opinion is still do at least Orbiter Mark II.  Start with a design for
> which we know what's good, bad, and ugly.  Or 30 years from now we'll be
[quoted text clipped - 5 lines]
> all of a sudden the shuttle is a deathtrap we need to sweep under the rug
> ASAP? Bleh.

A fleet of OV-200s would be a fine idea. The price isn't bad, and the
vehicle would be based on a reasonably well-understood design.
Unfortunately, it'll never get up due to the lack of a launch escape
system.

I strongly agree with your point about the perception of shuttle going from
a boring, routine, reliable workhorse to a deathtrap in an instant. Yes, we
did mismanage signs that something bad may be about to happen. We're all
much wiser now and we are adopting a much more conservative approach to
potential flight safety issues. It's very unfortunate that it took the loss
of Columbia and her crew for us to come to this point.

It's not so much the space shuttle system that's the real deathtrap, it's
the way we have managed it in the past. Had we managed any other vehicle
the way we managed the space shuttle, we would have suffered a major
failure, although a LES may have prevented loss of life.

--Chris
Derek Lyons - 02 Mar 2004 20:10 GMT
>A fleet of OV-200s would be a fine idea. The price isn't bad, and the
>vehicle would be based on a reasonably well-understood design.
>Unfortunately, it'll never get up due to the lack of a launch escape
>system.

Oh?  Let me borrow the time machine you used to see the designs for
the OV-200 series, I need to check out some future stock prices.

D.
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Andrew Gray - 02 Mar 2004 20:44 GMT
>>A fleet of OV-200s would be a fine idea. The price isn't bad, and the
>>vehicle would be based on a reasonably well-understood design.
[quoted text clipped - 3 lines]
> Oh?  Let me borrow the time machine you used to see the designs for
> the OV-200 series, I need to check out some future stock prices.

Isn't OV-200 generally interpreted as 'shape, size, plugs, stay - but
make the rest better'? - which'd imply that the designs, at least as
regards LES and other such macro-changes, are pretty firm.

On the other hand... if you had sufficient silly money, it's not
implausible to retrofit an LES of the form of "two damn great solid
rockets by the wing roots"... which, if memory serves, was where it got
to in the design stage before falling off the board.

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Chris Bennetts - 03 Mar 2004 09:23 GMT
> Isn't OV-200 generally interpreted as 'shape, size, plugs, stay - but
> make the rest better'? - which'd imply that the designs, at least as
> regards LES and other such macro-changes, are pretty firm.

That's what I was thinking of when I posted, a new-build airframe of the
same design as the existing orbiters, but with upgraded systems (eg
electric APUs, perhaps non-toxic OMS/RCS, etc).

> On the other hand... if you had sufficient silly money, it's not
> implausible to retrofit an LES of the form of "two damn great solid
> rockets by the wing roots"... which, if memory serves, was where it got
> to in the design stage before falling off the board.

Doing that would add weight to the orbiter's structure, but that could be
comphensated for if the abort SRMs were fired and jettisoned shortly after
SRB separation (at which point they would be unnecessary, and could
probably be retrieved for refurbishment).

--Chris
Andrew Gray - 03 Mar 2004 23:52 GMT
>> Isn't OV-200 generally interpreted as 'shape, size, plugs, stay - but
>> make the rest better'? - which'd imply that the designs, at least as
[quoted text clipped - 3 lines]
> same design as the existing orbiters, but with upgraded systems (eg
> electric APUs, perhaps non-toxic OMS/RCS, etc).

And the various incremental upgrades that have been installed since
1977, as well. Essentially more a case of "bring the standards up to
[a new] spec, then re-open the line" rather than "build a new vehicle" -
probably about as expensive to start production, all told, but probably
also less risky (in that it's a design with familiar qualities) in
project if not flight terms.

>> On the other hand... if you had sufficient silly money, it's not
>> implausible to retrofit an LES of the form of "two damn great solid
[quoted text clipped - 5 lines]
> SRB separation (at which point they would be unnecessary, and could
> probably be retrieved for refurbishment).

I vaguely recall Jenkins suggested they were likely to be about
payload-neutral... but they'd add a new failure mode and Not Come Cheap.

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Jorge R. Frank - 04 Mar 2004 00:16 GMT
> In article <c2488f$1nvmt5$1@ID-78250.news.uni-berlin.de>, Chris
> Bennetts wrote:
[quoted text clipped - 12 lines]
> payload-neutral... but they'd add a new failure mode and Not Come
> Cheap.

They also provide meaningful abort assistance during only about 30 seconds
of ascent. Plus they were going to be expensive to develop ($300 million in
1972 dollars, or over $1 billion today).

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Derek Lyons - 04 Mar 2004 19:19 GMT
>>>A fleet of OV-200s would be a fine idea. The price isn't bad, and the
>>>vehicle would be based on a reasonably well-understood design.
[quoted text clipped - 7 lines]
>make the rest better'? - which'd imply that the designs, at least as
>regards LES and other such macro-changes, are pretty firm.

The concept of OV-200 has been interpreted in a wide variety of way,
from simply plug-compatible to plug- and moldline- compatible and
beyond.

D.
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Bruce Palmer - 03 Mar 2004 05:02 GMT
> A fleet of OV-200s would be a fine idea. The price isn't bad, and the
> vehicle would be based on a reasonably well-understood design.
> Unfortunately, it'll never get up due to the lack of a launch escape
> system.

Perhaps, but without the original USAF payload size and mass
requirements Shuttle II could scale back the payload bay and make use of
the mass savings to implement an escape system.

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LooseChanj - 04 Mar 2004 02:19 GMT
> A fleet of OV-200s would be a fine idea. The price isn't bad, and the
> vehicle would be based on a reasonably well-understood design.
> Unfortunately, it'll never get up due to the lack of a launch escape
> system.

I recall some discussion in this group about the crew cabin's toughness.  Why
not just make the *entire* structure the crew escape...something.  *Not* an
ejectable "pod" though.  What I'm thinking is toughen up the pressure vessel,
let the vehicle break up around it, and keep the crew cabin intact.  Not
necessarily intact, as in "self contained vehicle", but rather simply a box
with people in it that can take a little punishment.  The next bit in my plan
is tricky, getting rid of that box when you're at altitudes that would allow
"bail-out".  Ideally, it should be able to just go "poof" and the crew be out
in the open, just like that.  Perhaps big blowout panels?  Say the aft bulkhead.
A CG that will ensure that the cabin stabilizes nose down.  Astros lean their
seats all the way back and just unbuckle, opening their chutes when they're
clear of the "wreck".  I know there's some serious issues and problems with
this approach, but does it sound like a non-starter?  And note that this is
strictly something to be incorporated into the OV-200 series.  
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Jorge R. Frank - 04 Mar 2004 13:42 GMT
>> A fleet of OV-200s would be a fine idea. The price isn't bad, and the
>> vehicle would be based on a reasonably well-understood design.
[quoted text clipped - 6 lines]
> thinking is toughen up the pressure vessel, let the vehicle break up
> around it, and keep the crew cabin intact.

This is similar to what Gen. Deal proposed in CAIB appendix D: a layer of
ablative in between the crew cabin and the forward fuselage shell. The
concept has some challenges. One, it makes the orbiter even more nose-heavy
than it already is. This is bad because the orbiter CG has to be in a
fairly small "box" in order for the flight control system to work (this is
a problem with many shuttle escape-system concepts, BTW). Two, there's lots
of wiring running in the gap between the fuselage and the cabin, and adding
ablative would make that wiring much less accessible for inspection/repair.  
Aging Kapton wiring is a major safety concern for the fleet now. So this is
not an unmitigated win for safety.

Of course, you're talking about an OV-200 design while Deal was talking
about the existing orbiters.

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LooseChanj - 04 Mar 2004 15:48 GMT
> This is similar to what Gen. Deal proposed in CAIB appendix D: a layer of
> ablative in between the crew cabin and the forward fuselage shell. The
[quoted text clipped - 9 lines]
> Of course, you're talking about an OV-200 design while Deal was talking
> about the existing orbiters.

Would you need an ablative in a Columbia type situation?  I imagine other
improvements would mitagate such a repitition anyway.  My major concern with
this approach is how to get the astros out in a semi-sane manner, i.e. I can't
imagine them crawling around in a falling, probably damaged cabin.  I've got
visions of the entire aft bulkhead just going bye bye, but how do you ensure
that in a situation of the type we're talking about here?  I'm not smart enough
to figure that one out, and I'm sure you're still going to be wanting to beef
up the suits to handle any debris in the area.  But this is exactly the reason
I believe a 200 series is almost necessary.  There are definately things which
could be fixed in a new build that can't be patched into an existing vehicle.
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Derek Lyons - 02 Mar 2004 20:09 GMT
>My opinion is still do at least Orbiter Mark II.  Start with a design for
>which we know what's good, bad, and ugly.  Or 30 years from now we'll be
>saying what a shame...the Saturn V never really got refined, nor did the
>shuttle orbiters.

<nods>  There's been rumbles of that now and again in these NG's, but
folks rarely want to address it directly.

There is a gospel/dogma that Apollo was near perfect, and thus all
capsules are near perfect, and that since the Shuttle is flawed, all
descendants thereof are irredeemably flawed as well.

D.
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dave schneider - 03 Mar 2004 16:51 GMT
> >My opinion is still do at least Orbiter Mark II.  Start with a design for
> >which we know what's good, bad, and ugly.  Or 30 years from now we'll be
[quoted text clipped - 7 lines]
> capsules are near perfect, and that since the Shuttle is flawed, all
> descendants thereof are irredeemably flawed as well.

Actually, Derek, many of those who have been shuttle supporters for a
long time have been slowly picking up on what the capsule people have
been saying:  winged designs are hard, so lets put off doing another
winged design for a while, pick an easy design and see if we can get
the flight rate up.  Have the research centers continue to work on TPS
designs, let DOD do a scram jet, and then revisit winged vessels when
we have better materials and/or design.

Seperately, many of us who have been reusable space craft supporters
for a long time have been slowly picking up on what the expendable
people have been saying:  reusable designs require high flight rates
to avoid being expensive (and worse, expensive up front), so lets
concentrate on making reliable expendables that can get the flight
rate up on a pay-as-you go basis, and then use those reliable
components in steps to getting back to reusable craft.

The shuttle is sexy, major impressive, and has done things that Apollo
designers would give right arms for.  But it requires heroic efforts
to be usable.  Apollo required heroic efforts.  But the route to CATS
requires something where heroic is too much.  The fabled "airliner
flight-line turnaround" is part of the discussion, and EELVs are a
step closer; DC-X was a step closer; Falcon-V and Spaceship One are
steps closer.  Maybe Kliper is a step closer.

200-series orbiters are possible.  But they would be only an
incremental improvement in design, and Big Bucks items as much as Buck
Rogers.  Capsules designs on make significant advances over Apollo for
better bang for the Big Bucks.

/dps

P.S.  For Ray, here's a question:  why would a capsule version of  OSP
or CEV  require as many lines of code as a shuttle?  The GNC should be
a lot simpler, especially on a LEO-version (start with a modest
computer for CEV-L, replace the Pentium with a Pentium Pro for CEV-S
(S=Selene for the moon shots), and go with an Itanium for CEV-M
(Mars); processor names chosen for familiar analogy rather than as an
actual design point).  In addition, many of those lines of code should
already exist (GEO transfer stage guidance, for instance).

ELCSS should also be closer to "off the shelf" now that we have
experience with Soyuz, Apollo, and Shuttle designs; the ISS designs
are also useful input, but would be overkill on a 4-day flight.  Space
suit designs might also have given us engineering data that would help
with a compact modular unit (here's an opportunity for a reusable
component in an expendable airframe).

Modelling a capsule's aerodynamics and heat transfer should be simpler
than a winged design, thus saving CFD and wind tunnel costs.

So many systems should be easier to design and/or manufacture on a
capsule CEV that I would expect to see big savings from adding up all
the smaller savings.  Do we lose all that in system integration costs?
Would they really be as bad or worse than the SI for the shuttle?

Tnx

/dps
John Doe - 03 Mar 2004 19:40 GMT
> been saying:  winged designs are hard, so lets put off doing another
> winged design for a while, pick an easy design and see if we can get
> the flight rate up.

Are the X33 style of self lifting vehicles harder or simpler than real wing
such as Shuttle ?

The shuttle is a known entity.

> Have the research centers continue to work on TPS
> designs, let DOD do a scram jet, and then revisit winged vessels when
> we have better materials and/or design.

It is one thing to have scientists design a new TPS in a lab. You need a
shuttle to really test it. How many shuttle flights did it take before NASA
had acquired sufficient knowledge of the original TPS system to make changes
to it ?

If they develop a new TPS system, why not retrofit it on the shuttles (whether
100 or 200 series) ?

> to avoid being expensive (and worse, expensive up front), so lets
> concentrate on making reliable expendables that can get the flight
> rate up on a pay-as-you go basis,

When you consider the "man rated" issues, would expandables really be cheaper
once you add all the redundancy and robustness that is required ?

Expandables got popular when the russians were able to offer a seat for 20
million bucks to tourists. And they got popular whenever the shuttle was
delayed (and now grounded) while Soyuz/Progress always launch on time.

But if you were to transpose Soyuz to NASA, wouldn't NASA make significant
modifications to "man rate" it, and then add a billion flight rules to ensure
safety which would make it just as "reliable" as Shuttle ?

> 200-series orbiters are possible.  But they would be only an
> incremental improvement in design,

I think that a new and improved shuttle could be far more than "incremental".
There have not only be fairly substantial changes to the shuttle since it
first flew (TPS comes to mind), but also, experience has also shown many of
the design problems of the 100 series (for instance, access to engines,
something which original designers didn't think would be needed between flights).

If the current shuttle has a series of kinks, which, when put together,
require much longer stay in OPF thus increasing costs significantly, then
fixing those kinks could significantly lower maintenance costs (for instance,
electric APUs that don't require the purging of dangerous fuel lines/tanks).
And for OMS/thrusters, perhaps they could design the plumbing such that their
purging could be greatly facilitated.

A lot has been learned since the original shuttles, and I suspect that if you
were to put all this experience together, you could build a 200 series shuttle
that would have sighificant advantages over current ones without having to
totally re-invent the wheel.

> The GNC should be
> a lot simpler, especially on a LEO-version (start with a modest
> computer for CEV-L, replace the Pentium with a Pentium Pro for CEV-S
> (S=Selene for the moon shots), and go with an Itanium for CEV-M
> (Mars);

Hardware is irrelevant. A 386 is probably more than enough.  GNC is not the
only thing that needs source code. You need ECLSS, C&C, remote controllability
from ground, all the telemetry, caution alarm system, communications. You also
need al the interfaces to the actual launch vehicle.

> experience with Soyuz, Apollo, and Shuttle designs; the ISS designs
> are also useful input, but would be overkill on a 4-day flight.

Last I heard, going to the moon was 3 days each way. Right ? So that would be
6 days + contigency planning. How many people are you carrying to the moon ? 3
? 6 ?  Shuttle's ECLSS is probably better sized than Apollo.

Also, remember that if you're going to be using the CEV as a shuttle between
earth and moon base alpha, you'll also want each CEV to bring lots of supplies
to the moon base. If you're sending 4 people to stay on the moon for a month,
you'll need to carry a couple month's worth of supplies (again, you need contigency).

Going to mars, the CEV is useless. ISS is useful. For building Moon base , CEV
is useless, ISS is usefull (in terms of already built systems).

> Modelling a capsule's aerodynamics and heat transfer should be simpler
> than a winged design, thus saving CFD and wind tunnel costs.

How significant would those costs be ? Doesn'.t NASA already have plenty of
empirical experience with the shuttle's wing ? (including its behaviour during
columbia final's re-entry).
jeff findley - 03 Mar 2004 19:57 GMT
> > Have the research centers continue to work on TPS
> > designs, let DOD do a scram jet, and then revisit winged vessels when
[quoted text clipped - 7 lines]
> If they develop a new TPS system, why not retrofit it on the shuttles (whether
> 100 or 200 series) ?

Cost.  To keep costs down, the TPS on the shuttle isn't generally
stripped down to nothing and reapplied.  Instead, pieces are replaced
only when necessary.

> > to avoid being expensive (and worse, expensive up front), so lets
> > concentrate on making reliable expendables that can get the flight
> > rate up on a pay-as-you go basis,
>
> When you consider the "man rated" issues, would expandables really be cheaper
> once you add all the redundancy and robustness that is required ?

Shuttle isn't "man rated".  If NASA bends the rules (waivers) for the
shuttle, why can't they be bent for its replacement?

> Expandables got popular when the russians were able to offer a seat for 20
> million bucks to tourists. And they got popular whenever the shuttle was
> delayed (and now grounded) while Soyuz/Progress always launch on time.

Expendables didn't "get" popular.  The only entity trying to reuse
launch vehicles is NASA (and perhaps the carrier planes used by
Pegasus), and they've had a very poor record of reducing costs by
using a "reusable" vehicle.

> But if you were to transpose Soyuz to NASA, wouldn't NASA make significant
> modifications to "man rate" it, and then add a billion flight rules to ensure
> safety which would make it just as "reliable" as Shuttle ?

See above "man rating" comments.

> > 200-series orbiters are possible.  But they would be only an
> > incremental improvement in design,
[quoted text clipped - 4 lines]
> the design problems of the 100 series (for instance, access to engines,
> something which original designers didn't think would be needed between flights).

Making the engines easier to pull and reinstall is fixing the symptom,
not the problem.

> If the current shuttle has a series of kinks, which, when put together,
> require much longer stay in OPF thus increasing costs significantly, then
> fixing those kinks could significantly lower maintenance costs (for instance,
> electric APUs that don't require the purging of dangerous fuel lines/tanks).
> And for OMS/thrusters, perhaps they could design the plumbing such that their
> purging could be greatly facilitated.

Fixing all of the "kinks" would cost billions.  This isn't an
exaggeration, considering the cost of some shuttle upgrades that have
either been done, or have been canceled due to rising costs
(e.g. electric APU's).

> A lot has been learned since the original shuttles, and I suspect that if you
> were to put all this experience together, you could build a 200 series shuttle
> that would have sighificant advantages over current ones without having to
> totally re-invent the wheel.

First, it's stuck in LEO.  This is true for a variety of reasons, not
the least of which is the "dead weight" of the vehicle that you
*don't* want to take out of LEO (wings, main engines, structure to
hold it all together...).

Second, it's simply not suited to exploration (ignoring the cost and
weight issues).  You really don't need a payload bay 15'x60' for
manned missions to the moon and Mars.  This huge bay was due to USAF
requirements that no longer apply.

Third, you don't need wings.  They add complexity (moving parts),
cost, mass, and etc.  Unfortunately, they don't add much value either.
For lunar and Mars missions, is there a *valid* requirement to land on
a runway?

Fourth, it's both a launch vehicle and a manned space vehicle.  Why
mix the two?

Fifth...

> Going to mars, the CEV is useless. ISS is useful. For building Moon base , CEV
> is useless, ISS is usefull (in terms of already built systems).

This is just false.  ISS is useless for either lunar or Mars missions
because it's in a very bad orbit (payload penalty paid by any vehicle
that launches from KSC to ISS).  CEV can be sent up into a much more
optimal low earth orbit.  CEV can return crews from the moon (let's
see ISS do that).

Jeff
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Derek Lyons - 04 Mar 2004 19:36 GMT
>Expendables didn't "get" popular.  The only entity trying to reuse
>launch vehicles is NASA (and perhaps the carrier planes used by
>Pegasus), and they've had a very poor record of reducing costs by
>using a "reusable" vehicle.

When a single instance can change your figure of merit significantly,
that means your figure of merit is not a reliable guide.  This is true
whether analyzing safety statistics as in determining which approach
is better than another.

Or to put it simply;  Once again, your argument can be reduced to
'Apollo was cool, Soyuz is cool, the Shuttle sucks.  Therefore all
capsules are cool and all winged vehicles suck.'

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jeff findley - 04 Mar 2004 20:35 GMT
> >Expendables didn't "get" popular.  The only entity trying to reuse
> >launch vehicles is NASA (and perhaps the carrier planes used by
[quoted text clipped - 5 lines]
> whether analyzing safety statistics as in determining which approach
> is better than another.

That was my point.  There is only one "reusable" vehicle, so how
could expendables "get popular" when they've been doing the bulk of
the lifting all along?

> Or to put it simply;  Once again, your argument can be reduced to
> 'Apollo was cool, Soyuz is cool, the Shuttle sucks.  Therefore all
> capsules are cool and all winged vehicles suck.'

That's not what I meant at all.  I was replying to this:

>> Expandables got popular when the russians were able to offer a seat for 20
>> million bucks to tourists. And they got popular whenever the shuttle was
>> delayed (and now grounded) while Soyuz/Progress always launch on time.

Expendables didn't "get popular" because the Russians started selling
seats for $20 million.  Besides the shuttle (and the aircraft which
lifts Pegasus), expendables are the *only* way to get anything into
orbit.  Furthermore, you can't launch anything commercially, including
people, on the world's only "reusable" vehicle, so it was *never* in
commercial competition with those $20 million Soyuz seats.

Commercial launches on the shuttle were banned after Challenger.  This
put a bad taste in the mouths of many who had to "go back" to
expendables.  This has nothing to do with the shuttle versus capsule
debate.  It does have something to say about the government monopoly
on human space flight issue (which will hopefully change soon).

Jeff
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Derek Lyons - 06 Mar 2004 01:28 GMT
>> Or to put it simply;  Once again, your argument can be reduced to
>> 'Apollo was cool, Soyuz is cool, the Shuttle sucks.  Therefore all
>> capsules are cool and all winged vehicles suck.'
>
>That's not what I meant at all.  

It may not be what you *meant*, but it's what you *wrote*.  And it's a
pretty consistent viewpoint among many in this newsgroup.

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dave schneider - 04 Mar 2004 00:43 GMT
[...]
> It is one thing to have scientists design a new TPS in a lab. You need a
> shuttle to really test it. How many shuttle flights did it take before NASA
> had acquired sufficient knowledge of the original TPS system to make changes
> to it ?

Well, the Mercury TPS was tested with 2 Little Joe flights, and Apollo
did the same thing.  Shuttle TPS prototypes *might* have been on some
sort of reentry vehicle in an equivalent test, I'm not up to speed on
this.  And the changes to the original TPS system, IIRC, were to use
less expensive TPS on areas that turned out to be less exposed than
expected.

[...]

> When you consider the "man rated" issues, would expandables really be cheaper
> once you add all the redundancy and robustness that is required ?

I'll defer to Kim Keller on this.

> > 200-series orbiters are possible.  But they would be only an
> > incremental improvement in design,
[quoted text clipped - 4 lines]
> the design problems of the 100 series (for instance, access to engines,
> something which original designers didn't think would be needed between flights).

This sounds like a big enough change that it would no longer be
considered the same airframe, and you're right where the winged OSP
design teams were...a whole new vehicle.

[...]

> > The GNC should be
> > a lot simpler, especially on a LEO-version (start with a modest
[quoted text clipped - 3 lines]
>
> Hardware is irrelevant. A 386 is probably more than enough.

Perhaps, but there are a lot more navigational computations and a lot
more systems to monitor on a vessel doing 18-month flights with aa
limited number of navigational buoys, so allowing more memory, faster
processing, and more tasks may turn out to be an important feature by
2020.

>  GNC is not the
> only thing that needs source code. You need ECLSS, C&C, remote controllability
> from ground, all the telemetry, caution alarm system, communications. You also
> need al the interfaces to the actual launch vehicle.

Indeed, but again many of these things can leverage existing lines of
code.

> > experience with Soyuz, Apollo, and Shuttle designs; the ISS designs
> > are also useful input, but would be overkill on a 4-day flight.
>
> Last I heard, going to the moon was 3 days each way. Right ? So that would be
> 6 days + contigency planning. How many people are you carrying to the moon ? 3
> ? 6 ?  Shuttle's ECLSS is probably better sized than Apollo.

Okay, the 4-day figure came from LEO rendezvous ops.  Whether doubling
the number of units or doubling the size of one unit would be better
for CEV-S missions is probably a Herb question.  (Mr. S, not oregano)

> Also, remember that if you're going to be using the CEV as a shuttle between
> earth and moon base alpha, you'll also want each CEV to bring lots of supplies
> to the moon base. If you're sending 4 people to stay on the moon for a month,
> you'll need to carry a couple month's worth of supplies (again, you need contigency).

Nah, send the supplies on an unmanned robot lander one launch before
crew launch.  Makes payloads fit launchers better, from the discussion
around here.  Besides, this seems like a step OT from the systems
intgration question.  If the supplies were in an SM-like cargo hold (a
large SM  ;-} ), that would still be a minimal impact on systems
integration compared to the propulsion, RCS, life support, DVD
player....

> Going to mars, the CEV is useless. ISS is useful. For building Moon base , CEV
> is useless, ISS is usefull (in terms of already built systems).

I assume you're still talking about design and system integration
here, though some people have suggested trying to budge ISS out of
orbit.  And I agree with you, except to note that for Mars, the CEV
will probably be a nice decoration once docked on the outbound flight
and most of the inbound flight, but will get its real use on reentry,
unless we get real good at refueling at Mars (see earlier discussions
about orbital capture versus Apollo-like returns).

> > Modelling a capsule's aerodynamics and heat transfer should be simpler
> > than a winged design, thus saving CFD and wind tunnel costs.
>
> How significant would those costs be ? Doesn'.t NASA already have plenty of
> empirical experience with the shuttle's wing ? (including its behaviour during
> columbia final's re-entry).

Ahhh, a Mary question (she did part of prior wing studies).

And I appreciate the thoughtful post; this sort of give-and-take helps
both sides come up with a better answer.

/dps
rschmitt23 - 04 Mar 2004 02:07 GMT
> [...]
> > It is one thing to have scientists design a new TPS in a lab. You need a
[quoted text clipped - 8 lines]
> less expensive TPS on areas that turned out to be less exposed than
> expected.

Actually, the Little Joe I flights in Mercury were done to test the Launch
Escape System (LES). Mercury's ablative heat shield was tested in the Big
Joe flight on 8Sep1959. An Atlas 10-D missile sent a flight-weight Mercury
spacecraft on a ballistic trajectory into the South Atlantic. The flight was
about 80% successful (lower altitude and speed than planned), but was
sufficient to qualify the Mercury TPS.

Likewise, the Little Joe II flights in Apollo tested the Command Module LES.
The CM TPS was first flight tested on the SA-201 (aka AS-201) sub-orbital
flight (26Feb1966) using von Braun's Saturn-IB ELV. The CM was recovered and
the ablative heatshield was in nearly pristine condition.

Later
Ray Schmitt
Derek Lyons - 04 Mar 2004 19:41 GMT
>> Hardware is irrelevant. A 386 is probably more than enough.
>
>Perhaps, but there are a lot more navigational computations

Easily handled by a single 386 with a proper OS and application
software.

>and a lot more systems to monitor on a vessel doing 18-month flights with aa
>limited number of navigational buoys,

I find it unlikely that a space vehicle for an 18 month flight will be
more complex than a Trident submarine.  Which submarine does all it's
monitoring, all it's combat operations, all it's everything with the
equivalent of about 6-8 386's.

>so allowing more memory, faster processing, and more tasks may turn out
>to be an important feature by 2020.

I find that unlikely.  Most people use a wintel box and it's
increasing problems as their reference.  Problem is, wintel systems
have almost nothing to do with what a properly designed system with a
proper OS and application software can do.

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rschmitt23 - 03 Mar 2004 21:40 GMT
> P.S.  For Ray, here's a question:  why would a capsule version of  OSP
> or CEV  require as many lines of code as a shuttle?  The GNC should be
[quoted text clipped - 23 lines]
>
> /dps

You would think so. However, there're numerous studies going back to the
days of the RLV Subpanel of the NASA/DOD Aeronautics and Astronautics
Coordinating Board (1965) and the "Integral Launch and Reentry Vehicle"
(ILRV, 1968) work that preceeded the shuttle Phase A effort (1969-70)
indicating that the mode of reentry (capsule/parachute, lifting
bodies/runway, or shuttle orbiters/runway) is not a strong driver of
development cost. NASA spent about $20B (current dollars) to develop and
manufacture five orbiters. Of this, $14B was spent on engineering
development and for Enterprise, Columbia and Challenger. About $2B was spent
for each of the last three orbiters, Discovery, Atlantis and Endeavour.

For Apollo, the CSM  cost was $22B (current dollars)  for engineering
development and for 12 Block I vehicles, 23 Block IIs and 20 boilplate
units.

When I worked on the DC-X/XA program at McDonnell Douglas in the early
1990s, we made a lot of PR noise about semi-automated software development
tools like Matrix-X. And I'm sure that there are better tools now. But
flight computer hardware and software typically account for 5-10% of total
development cost. So saving 10 or 20% on this cost doesn't change the bottom
line significantly.  As far as "off-the-shelf" hardware, I'm not aware of
any that could be used in a new vehicle like the CEV without significant
modification. Spacecraft and launch vehicle designers and program managers
have enough problems without trying to shoehorn "alien" hardware into their
designs.
dave schneider - 05 Mar 2004 02:38 GMT
[...]
> indicating that the mode of reentry (capsule/parachute, lifting
> bodies/runway, or shuttle orbiters/runway) is not a strong driver of
[quoted text clipped - 6 lines]
> development and for 12 Block I vehicles, 23 Block IIs and 20 boilplate
> units.

Interesting. Does this point the finger at Systems Integration, or
other parts of the design process?

Do you have a quick note of the breakdown between development and
manufacturing?

How much of the Shuttle's $14B was spent on test articles (trying to
make a fair comparison, though we didn't do a lot of STS
boilerplates)?

/dps
rschmitt23 - 05 Mar 2004 04:29 GMT
I
> [...]
> > indicating that the mode of reentry (capsule/parachute, lifting
[quoted text clipped - 17 lines]
> make a fair comparison, though we didn't do a lot of STS
> boilerplates)?

 The best info I have is from the NASA budget documents for FY73 thru FY00
(in $M Y2K)

Orbiter DDT&E (FY 73 - 82) $14,049
Orbiter Production (FY 1978-82) $4,398
Shuttle Production & Operation Capability - Orbiter (FY 1983-89) $5,538
Orbiter Operational Capability and Flight Hardware (1990-91) $1,445
Shuttle Operations - Orbiter (1992 - 96) $2,360
Shuttle Operations - Orbiter & Integration (1997-00) $2,351
Total $30,141

I don't think this answers your question.

Later
Ray Schmitt
John Doe - 05 Mar 2004 06:53 GMT
Question:

When one complains about Shuttle's exhorbitant launch costs of about $400
million per launch, does that include the astronaut programme costs, as well
as KSC and all the staff at mission control in Houston (and those behind the
scenes) ? Or is it only the costs of processing the shuttle and bringing it to
pad and fueling it ?

If it includes all of the manned space programme costs, then will switching
from Shuttle to the virtual CEV really reduce costs that much ?
Hallerb - 05 Mar 2004 14:00 GMT
>When one complains about Shuttle's exhorbitant launch costs of about $400
>million per launch, does that include the astronaut programme costs, as well
[quoted text clipped - 5 lines]
>If it includes all of the manned space programme costs, then will switching
>from Shuttle to the virtual CEV really reduce costs that much ?

Futher the entire manned program less the ISS is near 5 billion dollars a year.
How dooes that translate into so many million per sshuttle launch since the
ONLY manned operation we have after backing out the costs of ISS is the
shuttle.

Just what dont I get here?
Derek Lyons - 05 Mar 2004 18:10 GMT
>Just what dont I get here?

I tried to make a list; but even with over 8 gig free on my HD when I
started, I got a 'disk full' error.

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Hallerb - 05 Mar 2004 20:19 GMT
>I tried to make a list; but even with over 8 gig free on my HD when I
>started, I got a 'disk full' error.
>
>D.

Well lets just list the high points shall we.

Again take the entire manned space budget backout the ISS and what remains must
be shuttle or shuttle related.
Derek Lyons - 06 Mar 2004 01:29 GMT
>>I tried to make a list; but even with over 8 gig free on my HD when I
>>started, I got a 'disk full' error.
>
>Well lets just list the high points shall we.

Nope, still got the 'disk full' error.

>Again take the entire manned space budget backout the ISS and what remains must
>be shuttle or shuttle related.

Except for all the things that aren't.

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Hallerb - 06 Mar 2004 02:34 GMT
>>Again take the entire manned space budget backout the ISS and what remains
>must
>>be shuttle or shuttle related.
>
>Except for all the things that aren't.

WHICH IS:(
Derek Lyons - 04 Mar 2004 19:34 GMT
>Actually, Derek, many of those who have been shuttle supporters for a
>long time have been slowly picking up on what the capsule people have
[quoted text clipped - 3 lines]
>designs, let DOD do a scram jet, and then revisit winged vessels when
>we have better materials and/or design.

Putting it off won't make it easier, especially considering that the
real problems have nothing to do with TPS designs or scram jets.

>Seperately, many of us who have been reusable space craft supporters
>for a long time have been slowly picking up on what the expendable
[quoted text clipped - 3 lines]
>rate up on a pay-as-you go basis, and then use those reliable
>components in steps to getting back to reusable craft.

The problem is; expendables with any significant capability won't be
cheap either.  All you are saying is Apollo was cool, the Shuttle
sucks, so let's avoid re-useables.  

The key to lowering expenses is reducing the standing army, which
applies regardless of winged or not, expendable or not.  The next key
is lowering capital expenses, which is difficult to do with
expendables unless you have a fairly high flight rate resulting in
mass production.

Ultimately, achieving CATS isn't about engineering, it isn't about
cheap spacecraft.  It's about managing capital, it's about designing
systems and processes, it's about a metric buttload of things that
have nothing to do with bending metal or pumping fuel.  CATS
supporters ignore this at their peril.

>The shuttle is sexy, major impressive, and has done things that Apollo
>designers would give right arms for.  But it requires heroic efforts
[quoted text clipped - 3 lines]
>step closer; DC-X was a step closer; Falcon-V and Spaceship One are
>steps closer.  Maybe Kliper is a step closer.

Maybe, maybe not.  A lot of things can happen between prototypes and
viewgraphs and an operational spaceline.

>200-series orbiters are possible.  But they would be only an
>incremental improvement in design, and Big Bucks items as much as Buck
>Rogers.  Capsules designs on make significant advances over Apollo for
>better bang for the Big Bucks.

And in the end, you wrap up with the same statement you started.
Apollo was cool, therefore capsules are cool, the Shuttle sucks,
therefore winged vehicles suck.

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dave schneider - 05 Mar 2004 01:42 GMT
[...]
> Putting it off won't make it easier, especially considering that the
> real problems have nothing to do with TPS designs or scram jets.

So what are the real problems with winged vehicle design, and how can
we address them in a timely manner?  [Also, don't be lead astray by my
mentioning scram jets -- in this context, they are just a way to test
TPS]

[...]
> The key to lowering expenses is reducing the standing army, which
> applies regardless of winged or not, expendable or not.  The next key
> is lowering capital expenses, which is difficult to do with
> expendables unless you have a fairly high flight rate resulting in
> mass production.

Which is the point about buying LVs that other people are buying;
Ariane and Semayorka aren't currently acceptable answers when NASA
pitches to Congress, but we do have a couple choices.

> Ultimately, achieving CATS isn't about engineering, it isn't about
> cheap spacecraft.  It's about managing capital, it's about designing
> systems and processes, it's about a metric buttload of things that
> have nothing to do with bending metal or pumping fuel.  CATS
> supporters ignore this at their peril.

Indeed.

> >The shuttle is sexy, major impressive, and has done things that Apollo
> >designers would give right arms for.  But it requires heroic efforts
> >to be usable.  Apollo required heroic efforts.  But the route to CATS
> >requires something where heroic is too much.  The fabled "airliner
> >flight-line turnaround" is part of the discussion, and EELVs are a
> >step closer;

[...]

Look up above, where you said

> The key to lowering expenses is reducing the standing army, which
> applies regardless of winged or not, expendable or not.

Compared to the Shuttle, and probably to S-V, you'll find D4 and A5
are way ahead on this.  And the Shuttle's standing army goes to
reusable components (TPS, SSMEs, and SRBs).

> And in the end, you wrap up with the same statement you started.
> Apollo was cool, therefore capsules are cool, the Shuttle sucks,
> therefore winged vehicles suck.

No, I think the Shuttle is cool, and I'd join the ride to HST if I
could.

The Shuttle's ability to Bring Things Back is unparalled, and I'm
watching to see how this problem gets solved in the next generation.
It *will* be an important issue for serious Moon work, not to mention
sample returns from Mars.

The Problem with the Shuttle is that it is at the edge of things that
we know how to do, especially in terms of reentry, and (possibly from
being at the edge) requires a huge standing army.

A CEV using a capsule would have a much smaller standing army, part of
which would be shared by DOD and other customers, and the LV is much
closer to mass production.

Actually, I'd be interested in hearing how a lifting body CEV might
measure up, like some of the Kliper-related  pics, or HL-20.  It seems
that the TPS issues are more manageable there because LBs have fewer
hot spots than winged vehicles do.

I'm definitely not having a knee-jerk reaction against WVs; it took a
lot of persuasion to get me to see the above viewpoint.  It is true
that one design or the other goes in or out of fashion at various
times.  In the long run, I think we need to do both (though not always
at the same time) in order to actually get past our current
limitations.

/dps
John Doe - 05 Mar 2004 06:34 GMT
> Compared to the Shuttle, and probably to S-V, you'll find D4 and A5
> are way ahead on this.  And the Shuttle's standing army goes to
> reusable components (TPS, SSMEs, and SRBs).

The question shouldn't be "how many people are assigned to maintaining the
shuttle" but rather "does maintaining reusable vehicle require more manpower
than building a new vehicle for each launch".

And you can then break this down. NASA decided early on that it wasn't worth
building a reusable ET. Is it worth re-using SRBs ?  Should they design a more
powerful set of SRBs which would allow the use of an off-the-shelf disposable
engine for the shuttle ? Would this reduce overall costs ?

What portion of Shuttle's "exhorbitant" costs are associated with the shuttle
itself versus the fact that the shuttle transports humans ?

It is easy to say that some delta rocket is much much cheaper than a shuttle.
But if you start to add the costs to man-rate the rocket as well as provide
man-rated crew capsule for each launch, would this really be so much cheaper
than shuttle ?

Another isseu: NASA essentially had 4 shuttles to play with and they were
expected to last forever and no ability to build new ones because tooling was gone.

What if each 200 series shuttle were rated only for a certain number of
flights, and the production line would spit out a new shuttle every 4 or 5
years ? (possibly implementing continueal improvements) ?
Derek Lyons - 06 Mar 2004 01:37 GMT
>What if each 200 series shuttle were rated only for a certain number of
>flights, and the production line would spit out a new shuttle every 4 or 5
>years ? (possibly implementing continueal improvements) ?

You would not reduce costs that much.

You reduce costs by eliminating overhead and amortizing what cannot be
eliminated across as many flights as possible.  You reduce costs by
marrying a properly designed vehicle with a well designed operational
concept, then managing it and accounting for it by well known and well
proven techniques.  You fly the hell out of each craft and retire it
only when maintenance costs begin to be a disproportionate amount of
total operating cost. (Ask any CPA for the formulas to determine what
that point is).

99% of the stuff discussed here covers only the first 1% of what is a
large and involved process.  All the PHB stuff that makes the
difference is handwaved away.

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jeff findley - 05 Mar 2004 14:09 GMT
> The Shuttle's ability to Bring Things Back is unparalled, and I'm
> watching to see how this problem gets solved in the next generation.
> It *will* be an important issue for serious Moon work, not to mention
> sample returns from Mars.

This is the one truly unique capability that such a huge re-entry
vehicle gives you.  But is it really necessary?  What do you *need* to
bring back from the moon besides people and scientific samples?  What
*need* could possibly justify a re-entry vehicle with a 15 foot by 60
foot payload bay?

At a minimum, you could build a RV small enough to fit the desired
crew size and simply fly it unmanned for scientific sample return.  If
there truly is a need to return cargo bigger than this, a separate RV
for cargo may be a good idea, since one of the biggest problems with
the shuttle is its many capabilities made possible by hardware that
must fly on every flight.

Jeff
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dave schneider - 05 Mar 2004 23:05 GMT
> > The Shuttle's ability to Bring Things Back is unparalled, and I'm
> > watching to see how this problem gets solved in the next generation.
[quoted text clipped - 6 lines]
> *need* could possibly justify a re-entry vehicle with a 15 foot by 60
> foot payload bay?

As the size of the scientific samples grow, the Apollo-size cargo bay
becomes more of a constraint.  And while I'm not holding my breath for
manufacturing on the moon (besides, the target market for that would
probably *not* be on Earth), there will at some time be fabricated
items that need to be sent back.

> At a minimum, you could build a RV small enough to fit the desired
> crew size and simply fly it unmanned for scientific sample return.  If
> there truly is a need to return cargo bigger than this, a separate RV
> for cargo may be a good idea, since one of the biggest problems with
> the shuttle is its many capabilities made possible by hardware that
> must fly on every flight.

Yes, that would work.  I think it needs to be a plan underway in
parallel with CEV.  Would a lifting body work for unmanned ops like
this?  I would guess that automated control would make the answer yes,
but are there gotchas to implementing that on lifting bodies?

/dps
Derek Lyons - 06 Mar 2004 01:41 GMT
>As the size of the scientific samples grow, the Apollo-size cargo bay
>becomes more of a constraint.  And while I'm not holding my breath for
>manufacturing on the moon (besides, the target market for that would
>probably *not* be on Earth), there will at some time be fabricated
>items that need to be sent back.

If you are doing EOR, then being able to ship significant sized pieces
back for repair/refurbishment becomes attractive.

D.
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Jorge R. Frank - 06 Mar 2004 05:02 GMT
>>As the size of the scientific samples grow, the Apollo-size cargo bay
>>becomes more of a constraint.  And while I'm not holding my breath for
[quoted text clipped - 4 lines]
> If you are doing EOR, then being able to ship significant sized pieces
> back for repair/refurbishment becomes attractive.

We are starting to see that now with ISS, in fact. ISS has lost one of its
four CMGs and there is a growing suspicion that the failure mode may be
generic. NASA would *really* like to get that failed CMG on the ground to
determine the root cause, but the shuttle is the only existing vehicle
capable of returning it.

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Dale - 06 Mar 2004 08:19 GMT
>derekl1963@nospamyahoo.com (Derek Lyons) wrote in

>> If you are doing EOR, then being able to ship significant sized pieces
>> back for repair/refurbishment becomes attractive.
[quoted text clipped - 4 lines]
>determine the root cause, but the shuttle is the only existing vehicle
>capable of returning it.

Is there some reason this can't be done with the remaining flights? Won't
the mission that carries up a replacement CMG return with the old one?

Maybe you're just using this as an example of things that may not be
possible post-shuttle, but "would really like to..." sounds to me like they
are unable to do it and are somewhat frustrated by that.

Dale
Jorge R. Frank - 06 Mar 2004 15:54 GMT
>>derekl1963@nospamyahoo.com (Derek Lyons) wrote in
>
[quoted text clipped - 10 lines]
> Won't the mission that carries up a replacement CMG return with the
> old one?

Yes, but you'll notice the shuttle fleet isn't flying right now...

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Kent Betts - 07 Mar 2004 09:48 GMT
"Jorge R. Frank"
would *really* like to get that failed CMG on the ground to
> determine the root cause

The gyros on the Hubble have been failing routinely for years.  How
complicated could it be?  The bearings fail.  You remove the bearing and
install a replacement.  Half hour job.  Except the ones on ISS are probably
not field replaceable since they weren't supposed to fail.  I dunno anything
about the gyros except that they fail a lot.
Dale - 07 Mar 2004 11:24 GMT
>"Jorge R. Frank"
> would *really* like to get that failed CMG on the ground to
[quoted text clipped - 5 lines]
>not field replaceable since they weren't supposed to fail.  I dunno anything
>about the gyros except that they fail a lot.

So how is it that you've managed to diagnose the problem and call it
a half hour job (assuming field-replaceable bearings)?

Seems like they could have had one running on the ground all this
time as a test article that would be closer to home for analysis, should
it fail as well. But I suppose budgets don't permit such luxuries...

Dale
Jorge R. Frank - 07 Mar 2004 16:09 GMT
> Seems like they could have had one running on the ground all this
> time as a test article that would be closer to home for analysis,
> should it fail as well. But I suppose budgets don't permit such
> luxuries...

Not that it would prove much either, the ground CMG being neither in zero-G
nor a vacuum.

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rk - 07 Mar 2004 18:29 GMT
>>"Jorge R. Frank"
>> would *really* like to get that failed CMG on the ground to
[quoted text clipped - 12 lines]
> time as a test article that would be closer to home for analysis, should
> it fail as well. But I suppose budgets don't permit such luxuries...

I don't know what is on the ground for life testing or what was done for
qualification in this case or if it is bearings, however, note that testing on
the ground does not always equal operations in space, particular for
mechanical devices and lubricants.  From the Skylab experience:

<Skylab>

Skylab Lesson #40. Lesson: Lubrication of Rotating Machinery

If possible, positive lubrication methods should be included in the design of
long-life rotating machinery, such as control moment gyros.

Background:

Two of the Skylab CMG's experienced bearing anomalies (temperature increases)
and one (CMG #1) failed on day 194. Analysis indicates that poor lubrication
caused bearing failure. The CMG's were designed with an automatic lubrication
metering system which was chosen to minimize the need for active control, to
maximize bearing life, and to prevent contamination by containing all oil.
Life tests conducted on the ground far exceeded the required life.

In retrospect, it appears as if the forces on the oil in zero gravity caused
it to seek different locations than in one-g where full lubrication was
possible. Since fluid flow In zero-g is not yet fully understood, it appears
prudent to design a system with positive control.

</Skylab>

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Jorge R. Frank - 07 Mar 2004 16:08 GMT
> "Jorge R. Frank"
>  would *really* like to get that failed CMG on the ground to
>> determine the root cause
>
> The gyros on the Hubble have been failing routinely for years.  How
> complicated could it be?  The bearings fail.

You've assumed a particular diagnosis here. HST gyros != ISS CMGs.

>  You remove the bearing
> and install a replacement.  Half hour job. Except the ones on ISS are
> probably not field replaceable since they weren't supposed to fail.

Right, they're not EVA-servicable. So it's a lot longer than a half-hour
job, and a lot more dangerous. And if your bearing diagnosis proves to be
wrong, you get to go through the whole exercise again.

Nice try, no cigar.

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Derek Lyons - 06 Mar 2004 01:40 GMT
>> The Shuttle's ability to Bring Things Back is unparalled, and I'm
>> watching to see how this problem gets solved in the next generation.
[quoted text clipped - 6 lines]
>*need* could possibly justify a re-entry vehicle with a 15 foot by 60
>foot payload bay?

It's not so much that the cargo bay is needed on the way down, but
that it's needed on the way *up*.  The ability to launch a payload
*and a crew to assemble and install it* has so far shown itself to be
pretty useful.

>At a minimum, you could build a RV small enough to fit the desired
>crew size and simply fly it unmanned for scientific sample return.  If
>there truly is a need to return cargo bigger than this, a separate RV
>for cargo may be a good idea, since one of the biggest problems with
>the shuttle is its many capabilities made possible by hardware that
>must fly on every flight.

Agreed.  The ultimate problem with our current space transportation
system is that it's built around a mini-van towing a camping trailer.
There is no Ford Escort, no 18-wheeler, no buses....

D.
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Derek Lyons - 06 Mar 2004 01:27 GMT
>[...]
>> Putting it off won't make it easier, especially considering that the
>> real problems have nothing to do with TPS designs or scram jets.
>
>[Also, don't be lead astray by my mentioning scram jets -- in this context,
>they are just a way to test TPS]

In any context they have zip point nada to do with TPS.

<remainder of reply filled with equally ludicrous fallacies snipped.>

>it took a lot of persuasion to get me to see the above viewpoint.

You don't have a viewpoint.  You have a dogma.  You claim to "not have
a knee jerk reaction against WV's", yet each of your examples list the
Shuttle and it's problems as being those of all winged vehicles.

D.
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dave schneider - 06 Mar 2004 18:47 GMT
> >[...]
> >> Putting it off won't make it easier, especially considering that the
[quoted text clipped - 6 lines]
>
> <remainder of reply filled with equally ludicrous fallacies snipped.>\

Derek, I suspect you of not paying attention.  A scram-jet equipped
cruise vehicle has a lot of need for TPS.  Any TPS which works for
such a vehicle would work for reentry (that's a paraphrase of Henry, I
think).

> >it took a lot of persuasion to get me to see the above viewpoint.
>
[quoted text clipped - 3 lines]
>
> D.

No, Derek, you have a knee-jerk reaction against criticism of WVs.
The shuttle is the only WV design to have flown with any success, and
the OPS winged vehicle designs are very sexy, but have very difficult
issues with thermal problems of reentry.  When these problems can be
solved, I think WVs will be ready for a comeback.

There are other problems with the shuttle that the OPS designs *do*
deal with (side mount, for instance), but they are not the show
stopper that TPS is.  Note Henry's observations that smaller WVs tend
to have more thermal problems due to planform loading considerations.

You also did not answer my question about what *you* see as the issues
with WVs and how they can be solved, you just made the World Weekly
News statement that
"Putting it off won't make it easier, especially considering that the
real problems have nothing to do with TPS designs...."

/dps
Kim Keller - 07 Mar 2004 17:20 GMT
> No, Derek, you have a knee-jerk reaction against criticism of WVs.
> The shuttle is the only WV design to have flown with any success, and
> the OPS winged vehicle designs are very sexy, but have very difficult
> issues with thermal problems of reentry.  When these problems can be
> solved, I think WVs will be ready for a comeback.

WVs will make a comeback when  the mission requirements are best met by a WV
design.

I think it's important to state here that winged vehicles lost out in the
OSP trade studies because of weight and abort issues. Both contractors felt
enormous internal pressure to make their designs fit on the smallest (read
"most economical") versions of both EELVs. Using capsule designs met that
need. Both teams also found that a capsule design would provide 100% abort
capability during ascent, something not true of the WVs they had developed.
There were no internal concerns about TPS for the designs.

> There are other problems with the shuttle that the OPS designs *do*
> deal with (side mount, for instance), but they are not the show
> stopper that TPS is.  Note Henry's observations that smaller WVs tend
> to have more thermal problems due to planform loading considerations.

TPS is not a "show stopper". There are a number of TPS solutions available
now.

Remember that spacecraft design is driven by *mission requirements*. Had
NASA specified some key mission requirement that could only be handled by a
WV, then that's what you would have seen the teams move forward with. Winged
vehicles have their advantages and disadvantages, just as capsules do.
Attempts to rank one above another mean nothing without stating what the
mission requirements are.

-Kim-
John Doe - 07 Mar 2004 20:08 GMT
> OSP trade studies because of weight and abort issues. Both contractors felt
> enormous internal pressure to make their designs fit on the smallest (read
> "most economical") versions of both EELVs.

What motivation was behind that "internal pressure" ? Doesn't that mean that
the contractors had vested intetests that perhaps didn't match NASA's real
needs ?

> Using capsule designs met that
> need. Both teams also found that a capsule design would provide 100% abort
> capability during ascent, something not true of the WVs they had developed.

Is this a winged vs capsule issue, or a reusable vs not reusable issue ?

What if a winged vehicle were mounted on top of a stack instead of attached to
its side ? Wouldn't that give it the same abort capabilities ? (In an abort
scenario, must a reusable vehicle be completely saved or is it acceptable to
lose it, while saving occupant's lives ?

In an abort scenario, it is realistic to even assume that a normally reusable
vehicle would be intact enough to be reusable ?

> TPS is not a "show stopper". There are a number of TPS solutions available
> now.

Apart for what is used on the Shuttle, what other technologies exist ?

If one were to build Shuttle mark II, how different would the TPS system be ?
Same materials, but larger tiles due to better manufacturing techniques
allowing more complex 3d shapes ?

> Remember that spacecraft design is driven by *mission requirements*.

Alpha isn't the first, nor will it be the last LEO space station. Heck, even
Star Trek has space stations and ship assembly in orbit :-)

The US space station isn't even finished yet and there is already a need to
bring back stuff other than rubbish. That need will grow. And if you start
building a ship to mars, you'll also need bidirectional transport because
during building, stuff will fail and you will want it analysed to make sure
that you fix the problems before the ship departs for its long voyage.

> NASA specified some key mission requirement that could only be handled by a
> WV, then that's what you would have seen the teams move forward with.

Well, you mentioned that contractors have internal pressures to use EELVs
(probably because one solution fits both NASA and commercial launches). Sounds
to me like there is a lot of brainwashing being done to smear Shuttle style
approach and NASA is just gulping it all in, believing it all.

> Winged
> vehicles have their advantages and disadvantages, just as capsules do.
> Attempts to rank one above another mean nothing without stating what the
> mission requirements are.

Well, that brings the big question which NASA seems to have really avoided:
WHAT ARE THE REQUIREMENTS ?????

Since a trip to Mars is being discussed, does anyone really think that they
could launch it all in one piece and that assembly and a shakedown would not
be required in orbit prior to the trip actually starting ?

Can NASA develop automated docking on hatches the size of CBM (they learned
from MIR that smaller russian hatches are not good enough). ?  Will truss
structures assemble themselves automatically ? Will an arm fly by itself and
attach itself to the station automatically ?

If you're going to limit yourslef to camping trips to the moon, to re-enact
Apollo, then yes, capsules are all that you need. But if you are going to move
forwards, you need a truck to bring your materials to space for intelligent
assembly. And during the shakedown, you need to bring back failed pieces for analysis.
Dilbert Firestorm - 05 Mar 2004 09:20 GMT
>  
>
[quoted text clipped - 14 lines]
>Bleh.  
>  

NASA managment is running scared after this accident.  not a good way to
press forward with the space program.
Brian Gaff - 02 Mar 2004 11:36 GMT
| > that the Crew Exploration Vehicle (CEV), the space agencies latest and
| > greatest orbiter replacement, will cost $15B to develop.
[quoted text clipped - 26 lines]
| are still manufactured (tiles, engines and I am sure countless other
| components that are regularly replaced).
Hmm, if all you wanted was a one size fits all solution, as per the current
Shuttle, then I guess you could do this, but from what I read, this is not
what is wanted now. Times and ways of doing stuff change with the benefit of
hindsight...

So, how can you add a crew escape option to the current design?Do you really
want to carry huge items to orbit with humans in the same vehicle?

As for advances in technology, you do have much  smaller electronics and
with a better capability, you also have considerable experience with
composites for rigid structures. However, as for the real hardware, like
engines and stuff, it seems as if the problems are now better understood,
but the solutions are not going to be any cheaper, unless you want throw
away engines, and even then, by definition, you are in effect reducing
reliablity, as you are not designing for long running times are you?

Personally, I see crew transport as just that, maybe with enough tools to do
jobs with, but even this may be best done with some kind of space based
service vehicle, which would never need to return, and thus could be
designed woth the task  it was needed for paramount.

I'd be real interested to see how the one big problem is solved though,
wherever you go, y ou need fuel, and at the moment it all has to be hauled
up from Earth. It is not going to be cheap to keep on doing this,scpecially
if you want a moon base!

Brian

--
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____________________________________________________________________________
__________________________________
John Doe - 02 Mar 2004 21:56 GMT
> Hmm, if all you wanted was a one size fits all solution, as per the current
> Shuttle, then I guess you could do this, but from what I read, this is not
> what is wanted now. Times and ways of doing stuff change with the benefit of
> hindsight...

What is wanted is the Enterprise with its light-speed capable shuttles,
transparent aluminium windows, shields etc.

What is wanted is $10 per pound launch costs.

It is, in my opinion, unrealisting to expect to go from $10,000.00 down to
$10.00 in just one generation of ship, unless you have made a very dramatic
discovery in the meantime. (anti-gravity engines or whatever).

So, unless/until you make a dramatic discovery, the best thing would be to
fine tune your current systems, instead of totally re-inventing what will turn
out to be the same thing with a different shape.

> So, how can you add a crew escape option to the current design?Do you really
> want to carry huge items to orbit with humans in the same vehicle?

is crew escape really necessary ? Or is is just a requirement inserted in
there to eliminate a shuttle-like solution ?  Are cars equipped with ejection
seats in case the brake system fails while car is barreling down a long hill
with a steep curve at the bottom ?

NASA hasn't revealed much about the crew cabin of Columbia. *IF* just
protecting the aft bulkhead with thermal blankets would have been sufficient
to shield the crew from the fire (and proper use of suits to keep them alive
with O2 until low enough altitude), is there really a need for an escape
system that can be used during re-entry ? And as far as Challenger is
concerned, since it seems that the crew cabin did survive the explosion,
wouldn't current bailout procedures (had they been implemented back then) have
made it possible to survive this ?

> As for advances in technology, you do have much  smaller electronics and
> with a better capability, you also have considerable experience with
> composites for rigid structures.

That is just fine tuning. None of those will give you the dramatic cost
reductions.

None of the current "new" technologies in the works (ion drive, nuclear
engines) are usable at launch. So perhaps what is needed is to use a
conventional space truck to bring s